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10.06.2010 19:43
#13
lecture june 2010
today art museum in beijing,
fudan institute of visual arts in shanghai,
china academy of fine arts in hangzhou
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Some contributions to beam me up transcended space using web-cam images, Second Life, Twitter and Skype as well as mobile phone technology, while others referred to the history of science fiction films, and mythological and astronomical spacial conditions. Finally, metaphorical spaces also played an important part; color spaces, sound spaces, 'spaces' of time and image spaces of all varieties.

 

My first example is from the artist Alan Sondheim from New York. He has created a unique art space in the virtual space of the community platform "Second Life" and, on February 11, 2009, he put on a performance for our project. People from the USA, Europe and Asia came together for this performance.

 

Another example concerns spaces of time. It comes from the Chinese artists Zhenua Li and Xu Wenkai. The contribution relates to the website 010000.org, the address of which is to be rented on the Internet for a period of 10,000 years. Next to it, the artist provides a counter that visually presents the progression of these 10,000 years in their fractions of seconds, minutes, days, months and years.

 

The Indian artist Vishal Rawlley's contribution allows us to phone in to a sculpture on a lake in Delhi, thus causing it light up at night. It became the medium of our space-transcending communication.

 

The contribution by the American artist Jamie O'Shea refers to a NASA space probe on Mars. It is actually/really frozen in the ice on Mars. The artist recreated this scenario in his New York studio by using a toaster to represent the Mars probe and freezing it in the ice box. For months, web-cam images were sent from the studio across the Internet.

 

Other contributions use artists' own programming to create images that deal with image spaces, sound spaces and space images. Here are 3 examples:

A contribution by Jieming Hu from Shanghai unites image work in a real city space with images of a game in a virtual space under the title EMPIRE - A VIRTUAL TOUR. It is a piece of work with students, who also deal with the current changes in the city of Shanghai through their online film documentaries.




04.11.2008 16:04
#7
FREQUENCY
Video by Esther Hunziker
2008, color, sound, 3 min. loop
Signals, noise, frequencies, snatches of sound, distant voices. The movie signal is hardly to be recognized. Blured edges, smeared images. Everything melts.
Melts away. The absence of concrete images and the electrospheric soundtrack from overlapping radio frequences, causes a abstract hypnotic void, a space without beginning or end, without clear structures. . .

02.01.2009 18:43
#26
0 = 10,000
The Age of Dharma Decline
will go on for 10,000 years
Material is immortal
Back and forth in Cycle
After all is Nirvana

25.02.2009 19:47
#36
THE NOWHERE DANCE
February 11, 2009

A performance at
Alan Sondheim's
Second Life exhibition
"The Accidental Artist"

04.03.2009 10:36
#27
Empire – A Virtual Tour
The new media art project Empire - A Virtual Tour was led by the artist Hu Jieming with his collaborative artists, 40 students and teachers from the Institute of Visual Art Fudan University, presented to the public in Shanghai with an interactive installation show between January and February 2009 and with the screenings on the Basel based website beam-me.net.

16.04.2009 18:00
#38
Safety Zone
The “Safety Zone”, an internet short film produced by Tan Gengxiong, together with his other artworks in recent years, based on the notion of space assigned to the allusive perimeters visually or conceptually to express his concerns of current human living condition and in cultural or philosophical enquiries.

10.06.2009 12:42
#51
Shrine to the Martyred Phoenix Lander
Watch the time-lapse video of Jamie O'Shea's small shrine to NASA's Phoenix Lander, destroyed by ice on Mars. This project ran live from June 2009 to June 2010 and is now in an archived state.

26.09.2009 18:23
#54
T.R.I.P.
The website of a research
program that deals with consciousness-expanding drugs and inner journeys into transcendental space. It is intended primarily for your computer – not for you.

27.12.2010 15:17
#55
Mission Kaki - a Travel Adventure in Episodes
How a secret agent travels through space and time - what distinguishes him from other travellers or tourists, where he travels, when he feels lonely, why does he feel a sense of anxiety, and what does he need to do to carry out his mission? From 2008 to 2011 we follow at the heels of Hektor Maille, the best man in the Secret Service of Santa Lemusa. Month after month comes a new episode of this adventure, which begins on a balmy summer afternoon in the sylvan garden of the Maison Lara in Senpuav.

11.01.2010 18:34
#58
Tv-Bot 2.0
Live Stream Broadcast Remix

16.04.2010 09:21
#61
Hauz-i-Shamsi
Hauz-i-Shamsi, a reservoir, built by Iltumish – who ruled Delhi in the 13th century – still holds water. Legend has it that it was in a dream that Prophet Muhammad revealed where Iltumish should build the reservoir. On inspecting the site, Iltumish is said to have found a hoof print of Muhammad’s horse (Burak); around this he erected the reservoir.
Hauz-i-Shamsi will now be presented online via webcam. A mobile sculpture of Burak will float on it waters and visitors, in the vicinity and online, will be able to interact with the Burak through phone or web.



16.04.2010 09:21
#61
Hauz-i-Shamsi
Hauz-i-Shamsi, a reservoir, built by Iltumish – who ruled Delhi in the 13th century – still holds water. Legend has it that it was in a dream that Prophet Muhammad revealed where Iltumish should build the reservoir. On inspecting the site, Iltumish is said to have found a hoof print of Muhammad’s horse (Burak); around this he erected the reservoir.
Hauz-i-Shamsi will now be presented online via webcam. A mobile sculpture of Burak will float on it waters and visitors, in the vicinity and online, will be able to interact with the Burak through phone or web.



04.11.2008 16:02
#5
BEYOND THE BORDERS
Film Clips for the Getting Over of Space-Time Order.
A film-historical field study
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